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Logic puzzle · Light every cell

Akari,
place bulbs, light the board.

Bulbs light their row and column until a wall blocks them. No two bulbs may shine on each other; every numbered wall demands an exact bulb count in its neighbours.

Time
0:00
Bulbs
0
Moves
0

Tap to cycle · Empty → Bulb → Dot · Dots mark cells you have ruled out

About the game

How Akari works,
in short.

  1. Step 01
    2
    1

    Light every white cell.

    Place light bulbs on the white cells so that every white cell ends up lit. A bulb lights its own cell and shines along its row and column, stopping when the beam hits a black wall or the board edge.

  2. Step 02
    2
    1

    Tap a cell to cycle Empty → Bulb → Dot.

    A numbered wall must have exactly that many bulbs in the four cells directly touching it — up, down, left, and right. Dots are personal markers for cells you have ruled out as bulbs.

  3. Step 03
    2
    1

    No bulb shines on another.

    Two bulbs that share an unbroken row or column segment would shine on each other — that is forbidden. The puzzle is solved when every white cell is lit, every numbered wall has the exact bulb count, and no bulb shines on another.

Questions

Akari questions, answered.

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